Unity sprite invisible

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Unity sprite invisible

I tried looking up the functions used with SpriteRenderer but none of them seemed to be what I needed. Is that the same thing, or does it have other consequences? Also, what function would I use to do that in a script? You will end up with a nice loop hehe.

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Why is sprite invisible?

I'm trying to figure out how to make a sprite above my player character appear and disappear when I need it to in C script. I though I could use the variable isVisible but it's read-only. Fatelinha 0 0 on July 24, PacNinja99 0 0 on July 24, Spangui 0 1 on July 24, I got it to work.

MegaLuigi 1 0 on July 29, Spangui 0 on July 30, Although is true that disabling a GameObject will disable its components too, you shouldn't put important components on a item that will disappear and reappear. Miziziziz 0 0 on July 29, Click here to start your discussion. Insert an Image.

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You need to log in to upload images from your computer. Admin has disabled this function. Upload an Image No file chosen. Forgotten password? I agree to the terms. Forgot your password? Type your email and we'll send you a link to retrieve it.By using our site, you acknowledge that you have read and understand our Cookie PolicyPrivacy Policyand our Terms of Service. Game Development Stack Exchange is a question and answer site for professional and independent game developers.

It only takes a minute to sign up. If you need full of shader code, you can download it here. You need to flip the texture, not the object. Edit: You could also make your mesh two-sided. But Unity doesn't provide a flat, 2-sided rectangle. You will have to make it, either in a modelling program or with code. Sign up to join this community. The best answers are voted up and rise to the top. Home Questions Tags Users Unanswered. Asked 4 years, 7 months ago.

Active 4 years, 7 months ago. Viewed times. Active Oldest Votes. Fuzzy Logic Fuzzy Logic 1, 8 8 silver badges 17 17 bronze badges. Sign up or log in Sign up using Google. Sign up using Facebook. Sign up using Email and Password. Post as a guest Name. Email Required, but never shown. The Overflow Blog. Podcast Programming tutorials can be a real drag.

unity sprite invisible

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Hot Network Questions. Question feed.The objects are sprites but when I make their order in layer 0, they go the the most back, and when I make it 1, they go above everything which stays there when changing tabs. Is there a way to make it 0 and be visible? Firstly, when you don't want your sprites to be displayed, you should set their GameObjects inactive, or their SpriteRenders if you need the objects to remain active.

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Login Create account. Ask a question. Add comment. Is there a difference between an image and a sprite? Your answer. Hint: You can notify a user about this post by typing username. Welcome to Unity Answers The best place to ask and answer questions about development with Unity.

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It only takes a minute to sign up. Check this GIF. Set the Z position of the Camera to a negative value like the default atand you'll be able to see the sprite rendered by the camera. Sign up to join this community. The best answers are voted up and rise to the top. Home Questions Tags Users Unanswered. Sprite is not showing in game Ask Question.

Why is sprite invisible?

Asked 2 years, 11 months ago. Active 2 years, 11 months ago. Viewed 3k times. But when I add a Sprite and run the game or check the camera view I can't see it.

unity sprite invisible

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2d sprite is showing up invisible

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Related 0. Hot Network Questions. Question feed.Discussion in ' 2D ' started by ImcoolyourenotFeb 17, Search Unity. Log in Create a Unity ID. Unity Forum.

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unity sprite invisible

Come level up your Unity skills and knowledge. Joined: Feb 17, Posts: 6. My 2d sprite is showing up invisible after dragging and dropping it into the scene. I am following rm2kdevs tutorials on youtube and have done everything exactly like him and it's still not working. Please help. ImcoolyourenotFeb 17, Joined: Jul 21, Posts: 1, Last edited: Feb 17, They all have an image after I spliced them.

I have reimported then several times and i still get the same thing and your suggestion of changing the layer to didn't fix it. So I could check the scene. Thats no problem. Here is the link to the assets folder if that is what you are needing.

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Im also open to using team viewer or skype so you can help that way too. Are you using 5. Check camera z position it should be lower as 0 default. You cannot see it, because it is so little 32px. Ok so i think i got a little lost. On your first post you said the camera z should be higher than 0 or should i keep it at ? And on the scale options on i changed x y and z to 10 and it's the same thing. We can still use skype and chat on there and you would be able to see my screen.

What am i doing wrong? Joined: Jan 8, Posts: 7. Hey bud! I think you just need to change the Z axis of the transform! Even 1 or -1 is enough to make it visible. I'm pretty sure this won't affect the gameplay in anyway since its all in 2D.

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No messing with layers either. RealsFeb 19, You must log in or sign up to reply here. Show Ignored Content.New Unity Live Help updates. Check them out here! Discussion in ' 2D ' started by ImcoolyourenotFeb 17, Search Unity. Log in Create a Unity ID. Unity Forum.

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Forums Quick Links. Asset Store Spring Sale starts soon! Joined: Feb 17, Posts: 6. My 2d sprite is showing up invisible after dragging and dropping it into the scene. I am following rm2kdevs tutorials on youtube and have done everything exactly like him and it's still not working.

Please help. ImcoolyourenotFeb 17, Joined: Jul 21, Posts: 1, Last edited: Feb 17, They all have an image after I spliced them. I have reimported then several times and i still get the same thing and your suggestion of changing the layer to didn't fix it.

So I could check the scene. Thats no problem. Here is the link to the assets folder if that is what you are needing.The following code is C. Color is the American spelling whereas colour is the Australian spelling. It looks like this:. Confusingly, instead of being a value between 0 andlike it was in the editors colour changer, now we have to give it a value between 0 and 1 for each colour property, 0 being no colour, 1 being full colour for that property.

So in other words, if you run your game and test it now, it will tint your sprite red, because we told it to be:. Your sprite would be its normal colour, but it would be transparent, because we turned the alpha all of the way down. Thank you! This should not be so confusing but you cleared it up. Like Like. I know your pain! I tried for an hour to change the color of the SpriteRenderer through code before finding this article.

Searching online, I mostly found a lot of other people confused. I was glad to finally come across your post here. Thank you.

unity sprite invisible

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GetKeyDown KeyCode. It looks like this: sprite. So in other words, if you run your game and test it now, it will tint your sprite red, because we told it to be: Full Red No Green No Blue Fully Visible Likewise if we changed our colour property like this: sprite. Try it.


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